AI Insights · Timothy · October 2022
Top 5 3D Realistic Games in Norway Q3 2022: Unified Platform Performance
Discover the performance trends of the top 5 3D realistic games in Norway for Q3 2022, including weekly downloads, revenue, and active users.
In the third quarter of 2022, the top 5 3D realistic games in Norway showed varied performance metrics across unified platforms. Here’s an overview of their weekly downloads, revenue, and active user trends.
Race Master 3D - Car Racing from SayGames LTD saw a notable fluctuation in weekly downloads, peaking at 3.1K in mid-July before declining to around 1.2K by the end of September. Weekly revenue hovered around $300 at the start of the quarter but dropped to approximately $168 by the end. Active users decreased from 11.8K in July to around 8.1K by the end of September.
Become a Queen by SUPERSONIC STUDIOS LTD experienced a decline in weekly downloads from 2.8K in late June to 663 by the end of September. The game’s weekly revenue showed a similar downward trend, starting at $85 in early August and reaching $0 by the last week of September. Active users also dropped from 11.3K in early August to 7.6K by the end of the quarter.
Last Fortress: Underground from IM30 demonstrated a steady weekly revenue trend, peaking at $15.3K in late July and stabilizing around $11.6K by the end of September. Weekly downloads showed a significant spike to 3.5K mid-July but decreased to 810 by the end of September. Active users peaked at 5.1K in July before declining to approximately 2.5K by the end of the quarter.
Flip Diving by MotionVolt Games Oy had a varied performance in weekly downloads, peaking at 2.1K in mid-August before dropping to 1.5K by the end of September. Weekly revenue fluctuated around $200, with a high of $262 in mid-July and a low of $79 by the end of September. Active users saw a peak of 7K in mid-August, ending the quarter at around 5.4K.
EA SPORTS FC™ Mobile Soccer by Electronic Arts maintained a relatively stable number of active users, hovering around 18K throughout the quarter. Weekly revenue peaked at $6.9K in late June but dropped to approximately $2K by the end of September. Downloads remained steady, with slight fluctuations, ending the quarter with 1.6K downloads in the last week of September.
These insights are derived from Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower's platform.